Green Crab Grab

Green Crab Grab is an arcade-like clicker game where you catch invasive crabs. Just figured it would be a good, small project to work on for my first real game.

Instructions:

Click on the green crabs to catch them while avoiding robotic ones, collecting powerups whenever possible.

That's pretty much it, different crabs have different point values too however, and the game speeds up the longer you play. 

If you lose, keep practicing and feel free to share your awesome scores and times on social media!

Use Alt+Enter (in the downloadable Windows version) or F11 (in the downloadable Linux version) to make the game fullscreen. Playing this way is recommended if possible.

Pressing the R key instantly causes you to lose while the space bar can be used instead of clicking if desired.

Links:

The game can also be downloaded and/or played at the following links:

Game Jolt: https://gamejolt.com/games/green-crab-grab/680209

Newgrounds: https://www.newgrounds.com/portal/view/830595

You can also visit here for my socials, where I post updates on my projects: https://linktr.ee/Starturbo

Download

Download
Green Crab Grab (Windows).zip 5.6 MB
Download
Green Crab Grab (Linux).zip 9 MB

Install instructions

Windows: Just unzip the game into its own directory and it should work. Ignore any warnings your OS or antivirus may throw at you, I promise it's safe!

Linux: On some versions of Ubuntu (or Linux in general) you may need to install the following dependencies in order to play the game:

libcurl4

libopenal1

You might also need to check "Allow executing file as program" under the game's Permissions (in the executable's Properties) in order to launch it.

Additionally, the game may not work on certain Linux versions and distros. There is little I can do about this, so please understand that.

Development log

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Comments

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this was a little fun game to play, however i found it abit hard on PC, this would make a brilliant mobile game where you tap the crabs with your fingers <3

Late response but glad you found it fun! I think playing in fullscreen makes it much easier, so if you haven't tried that already I'd recommend it if doable.

As for a mobile port, it's something I've thought of too although I'm unsure if I'll want to put more effort into this game, plus some of the powerups might not be possible.

That being said, I'll at least consider it along with other features such as online multiplayer, since I actually did try adding that using GameMaker's new rollback system but unfortunately it's quite limited right now (only supporting Opera GX at the moment) and couldn't get it to work :(

Thanks for trying it out, and hope you understand!